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Boost Money MVP
Boost Money 2.0
Material 3 Expressive
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Focused on zero-to-one launches and the growth that follows.
Chris
Digital product designer with experience in fintech, mobile and wearables.
Sedayao
Product
San Francisco, CA
About & CV →
Designer
Selected works · Selected works ·
Focused on zero-to-one launches and the growth that follows.
San Francisco, CA
About & CV →
Selected works
×
0→1 · PART 1 OF 2
Boost Money MVP
Sole designer on a 3-product fintech suite, built from scratch.
70%
submit-to-open rate
20%
lower acquisition cost
~60%
of revenue from Premium
Live product ↗
App Store ↗
Google Play ↗
Launch announcement ↗
NASDAQ feature ↗
CEO discussing Boost Money 1 ↗
CEO discussing Boost Money 2 ↗
Read the case study →
×
GROWTH · PART 2 OF 2
Boost Money 2.0
Post-MVP redesign focused on new account open rate and higher conversion.
~5x
Premium revenue
~2x
weekly account opens
+76%
new account open rate
−66%
cost per BoostCash
Live product ↗
App Store ↗
Google Play ↗
Launch announcement ↗
NASDAQ feature ↗
CEO discussing Boost Money 1 ↗
CEO discussing Boost Money 2 ↗
Read the case study →
×
DESIGN LANGUAGE
Material 3 Expressive
Turning Google's new design guidelines into a color system and tiles for YouTube Music on Wear OS.
SamMobile ↗
Android Authority ↗
What's new in Wear OS 6 ↗
YouTube Music on Google Play ↗
Requires a Wear OS watch to view.
Read the case study →
×
FEATURE DESIGN
Output Switcher
Designing a solution to a market gap and a user problem: switching between devices inside YouTube Music's Wear OS player.
YouTube Music on Google Play ↗
Requires a Wear OS watch to view.
Read the case study →
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Instagram ↗
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csedayao@gmail.com ↗